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Michael Weaver
Federal Navy Academy Gallente Federation
3
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Posted - 2016.01.29 13:12:25 -
[1] - Quote
Since the new requirement for skill queue is going to be : "meet all prerequisites before beginning to train a skill ", I think it's good time to revisit the Advanced Spaceship Command skill, which serves absolutely no purpose at the moment except as a time sink.
Why does it concern me? The skill was changed in the past, so there are pilots like me out there who can fly Freighters without actually having ASP at level 5. With the new change I will have to train ASP to 5 before I can train Freighters any further.
What does the skill do? Almost nothing - it adds 5% to agility of capships per level, however if you are a new player there is currently no way to train for cap ship without actually having this skill at 5 and there is nothing unlocked by training it just to level 1 or level 4, so for most players it's fixed 25% bonus. Being 5x rank skill it's basically a big time sink.
What should be done IMO? The skill should be either removed completely - remember you still need to train "Capital ships" before training for a combat capship, or requirements for big ships adjusted to make sense, for example - Freighters would need ASP1, Industrial cap ships ASP3, Jump Freighters ASP4 and Combat capitals ASP5. |

Michael Weaver
Federal Navy Academy Gallente Federation
5
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Posted - 2016.02.01 08:30:17 -
[2] - Quote
Lugh Crow-Slave wrote:Question why is the intended time sink an issue?
I think Gadget Helmsdottir summarized it nicely few posts back.
The problem with this skill is that you either don't need it at all, or you need to have it at level 5. There is nothing in between. You are no closer to flying capital ships at level 4 than you are at level 0 (except for time spent training to level 4).
The description says 5% bonus per level, but in reality you either get 0% and can't fly cap ships anyway, or you want to fly them , have to get level 5 and you get 25% bonus. |

Michael Weaver
Federal Navy Academy Gallente Federation
5
|
Posted - 2016.02.01 09:06:15 -
[3] - Quote
Morrigan LeSante wrote:If you're sore about this, wait until you hit JDC.  Do you mean Jump Drive Calibration , the one that increases jump distance by 20% ? Yeah, I know it's PITA to train to level 5, but unlike ASC , there are uses for levels 1-4.
This thread is not about time needed to train the skill, it's about the reason why you have to spend that time. ASC is currently self-serving, you only have to train it so you have it at level 5. |

Michael Weaver
Federal Navy Academy Gallente Federation
7
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Posted - 2016.02.08 10:02:19 -
[4] - Quote
FT Diomedes wrote:As for what we could do with the skill... Just make it also affects Battleships. Then nerf Battleships agility by 10%.
Why would you tie a cap-ship skill to one sub-cap hull type? That would create even bigger mess than it is now
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